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Also
known as a "Fortitude Status", these are ratings
given to each realm to determine the amount of damage it has
endured over a given period. For each hostile action that
is successfully performed on an opposing realm, the Fortitude
Rating of the opposing realm will increase slightly. This
allows neighbouring allies an easy way to determine how much
damage an individual realm has sustained and how effective
it can contribute to any future war efforts. However as time
goes by and the realm begins to recover, the Fortitude Rating
will gradually decrease until a status of "None"
is reached
There is a direct correlation between "Fortitude Status"
and "Valor Rankings". Valor penalties will apply
if a realm continues hostile actions against an opposing realm
which has already sustained heavy damage with a level of "Moderate"
or "High" Fortitude Ratings. In this way, realms
that have been the victim of multiple hostile actions have
a chance to recover
Members : Fortitude Ratings for registered members are
slowed, therefore giving almost twice the normal recovery
times
Realm Fortitude
Ratings |
Explaination |
None
|
Minimal Hostile Actions On Your
Realm
|
Low
|
Tolerable Hostile Actions On Your
Realm
|
Moderate
|
Considerable Hostile Actions On
Your Realm
|
High
|
Severe Hostile Actions On Your Realm
|
The act of "kicking a player whilst he is down"
is frown upon within the Feudal World and is penalised accordingly.
For more information see Valor Ranks.
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